![megaman x5 heart tanks megaman x5 heart tanks](https://static.wikia.nocookie.net/megaman/images/c/cd/MMXStormEagleLifeUp.png)
If possible remove the "black V boxes" and the instant death spike floors / walls, or change their behavior so the "black V boxes" can be destroyed by other means appart from the Gaea Armor buster, and spikes only cause some damage instead of instantly killing you, I suggest this because is pretty obvious that those elements were only included in order to force you to replay already cleared levels with the Gaea Armor witch is annoying and feel like unnecessary padding, and also make impossible to do a 100% run using only Zero.Ĥ. Remove the "waiting time" to get parts, so you get all the prizes as soon as you defeat the maverick.ģ. Include the always get both energy+ and life+ option mentioned in the "read me" in the main patch.Ģ.
MEGAMAN X5 HEART TANKS PATCH
Hi Acediez, I just registered on the forum to thank you for this great patch I just finished playing the game from start to finish and is great to finally being able to obtain all the parts without cheats, I have a couple of suggestions in case you or other hackers decide to keep working on this project.ġ. Quote from: acediez on March 25, 2020, 08:30:10 pm Solid list of ideas, thanks. It's not a hard job to do, it's just incredibly tedious and time consuming. Let battles be test of skill, not of patience. Shorter life bars, more damage per attack.
MEGAMAN X5 HEART TANKS FULL
I would love to do a full rebalance of boss' lifebar and attacks. This is one I feel very strongly about, and something I already started doing on X6. Graphic changes like these would be at the bottom of my priorities, but yeah, doable. I have an idea on how it could be achieved, but I'm not sure.Īgree.
![megaman x5 heart tanks megaman x5 heart tanks](https://www.megamanayla.com/images/guidemmx5stagedarkdizzystage.gif)
Doesn't sound too hard to implement.Īlready addressed. I haven't looked at it in X5 directly, but it might not be exactly the same as X6. Depends on how the game handles character data and armor sprites. So for example you have the Fourth Armor on and you get the Leg Parts for the Falcon Armor, the sprite X has now goes back to being regular X BUT you can now fly with it but not the other features of the Falcon Armor. X getting Light Capsules overrides the Armor he currently has. I'm not actively working on this for the time being, but I'll comment on the merits of the ideas being doable/something I'd be interested in. There might be more, but these are the ones that I can think of for now. Make Spiral Pegasus take damage bit by bit from a charged Dark Hold when used by X since charged shots aren't enough. Make the erupting lava in Burn Dinorex's stage be prone to the Dark Hold. Make the full names of the weapons displayable. When getting the Ultimate Armor as X in the secret capsule, have him equip it immediately instead of going back to the Stage Select screen to do so. Make Gaea Armor be equipped with 2 parts like the rest of the X armors. Change W-Shredder's required input from "Dash + Attack" to "Dash + Special Attack" so that Zero players can still use the Saber Dash Cancel trick after beating Spiral Pegasus. The Ride Chaser should always be on Rapid Fire, even if the option isn't turned on for you. Make the breakable ceiling in Tidal Whale's stage with the E-Blade be breakable with X too with the charged Tri-Thunder to reduce backtracking.
MEGAMAN X5 HEART TANKS FULL VERSION
Have the full version of the US X5 opening in the title screen. Have the unused soundtrack be playable in the Sound Test. Keep it that way when on Xtreme Mode instead. They're tedious to fight with that amount of HP when not using the Ultimate Armor. If all parts of the shuttle are gotten, then the percentage of the success rate should be 100% to not lose Zero. Like, WTF? Also, Zero's rank shouldn't also go down when touching the Sigma or Zero Viruses since it makes him stronger. The factors it takes to up your rank is ridiculous, with the worst one being that you have to NOT kill enemies in order to rank up. There are things that could still be improved upon from this mod: